Emergency
Aid Staged Activity Badge
Young people should be trained and assessed using the syllabus and
resources provided in conjunction with the British Red Cross.
At each stage leaders should not assume prior knowledge but should
cover the full syllabus using instruction games and exercises to
reinforce the learning.
For stages 1-3, ongoing assessment is acceptable. There is supporting
programme material for the first three stages found on Programmes
Online. Please use the key words: emergency aid.
For stages 4 and 5 a more structured assessment at the end of the course
is recommended to test knowledge.
Emergency Aid 1
Complete
the requirements below.
1.Understand and recognise dangers in the house and outside.
2.Know what to do at the scene of an accident.
3.Know how to open an airway.
4.Know how to treat minor cuts, scratches and grazes.
Notes
This stage requires 1 to 2 hours activity/learning and should be
trained and assessed by an adult or young leader familiar with the
resource material.
Emergency Aid 2
Complete
the requirements below.
1.Know what to do at the scene of an accident.
2.Know how to get help from the emergency service.
3.Know how to clear an airway and place in the recovery position.
4.Know how to deal with minor bleeding.
5.Know how to deal with major bleeding.
6.Know how to deal with burns and scalds.
Notes
This requires two to three hours of training/ activity and should be
trained and assessed by an adult or young leader with first response or
equivalent external qualifications, familiar with the resource
material.
A young person holding first aid award covering this or a similar
syllabus from a recognised First Aid provider (for example St John’s
Ambulance or the British Red Cross) automatically qualifies for this
award.
Emergency Aid 3
Complete
the requirements below.
1.Know what to do at the scene of an accident.
2.Know when and how to contact the emergency services.
3.Be able to respond to the needs of an unconscious patient. Know how to
open an airway, give CPR and how to place in the recovery position.
4.Know how to deal with major bleeding.
5.Know how to deal with burns and scalds.
6.Know how to safeguard against the effects of heat. Know how to
recognise and treat heat exhaustion.
7.Know how to safeguard against the effects of cold. Know how to
recognise and treat hypothermia.
8.Recognise the symptoms of shock and how to treat a casualty.
9.Know how to deal with choking.
Notes
This stage requires four to five hours of training and activity and
should be trained and assessed by an adult with current experience of
first aid training, who holds a first response or equivalent external
qualification and is familiar with the resource material.
A young person holding first aid award covering this or a similar
syllabus from a recognised First Aid provider (for example St John’s
Ambulance or the British Red Cross) automatically qualifies for this
award.
Emergency Aid 4
Complete
the requirements below.
1.Know what to do at the scene of an accident.
2.Know when and how to contact the emergency services.
3.Be able to respond to the needs of an unconscious patient. Know how to
open an airway, give CPR to both an adult and a child and how to place
in the recovery position.
4.Know how to deal with both minor cuts and bleeding and major bleeding
injuries.
5.Know how to deal with burns and scalds.
6.Know how to safeguard against the effects of heat. Know how to
recognise and treat heat exhaustion.
7.Know how to safeguard against the effects of cold. Know how to
recognise and treat hypothermia.
8.Recognise the symptoms of shock and how to treat a casualty.
9.Know how to deal with choking.
10.Know the common medication procedures used by individuals with asthma
and how to deal with an asthma attack.
11.Know how to recognise the symptoms of a heart attack and take
appropriate action.
12.Know how to deal with an injury to the head.
13.Know how to deal with a casualty with a suspected spinal injury.
14.Recognise the signs of a fracture and soft tissue injuries and how to
protect from further injury or pain.
15.Know the signs and symptoms of meningitis and the action to take.
Notes
This stage requires eight hours of training and activity and should
be trained and assessed by arrangement with an adult holding a full
first aid qualification and validated skills from the adult training
scheme in presenting and facilitating. Alternatively, a qualified first
aid trainer from an externally recognised organisation may fulfil this
role.
A young person holding first aid award covering this or a similar
syllabus from a recognised First Aid provider (for example St John’s
Ambulance or the British Red Cross) automatically qualifies for this
award.
This award exceeds the requirements of First Response and is a suitable
alternative to the Young Leaders module K First Aid Master Class.
Emergency Aid 5
Complete
the requirements below.
1.Know what to do at the scene of an accident.
2.Know when and how to contact the emergency services.
3.Be able to respond to the needs of an unconscious patient Know how to
open an airway, give CPR to adults, children and infants and how to
place in the recovery position.
4.Know how to deal with both minor cuts and bleeding and major bleeding
injuries.
5.Know how to deal with burns and scalds.
6.Know how to safeguard against the effects of heat. Know how to
recognise and treat heat exhaustion.
7.Know how to safeguard against the effects of cold. Know how to
recognise and treat hypothermia.
8.Recognise the symptoms of shock and how to treat a casualty.
9.Know how to deal with choking.
10.Know the common medication procedures used by asthmatics and how to
deal with an asthma attack.
11.Know how to recognise the symptoms of a heart attack and take
appropriate action.
12.Know how to deal with an injury to the head. Know how to treat a
casualty with a suspected spinal injury.
13.Recognise the signs of a fracture and how to protect from further
injury or pain.
14.Know how to recognise the symptoms of a stroke and take appropriate
action.
15.Know how to recognise a range of muscular and skeletal injuries and
how to protect from further injury and pain.
16.Know how to recognise and deal with a range of other medical
conditions including anaphylaxis, angina, cramp, diabetes, epilepsy,
febrile convulsions and meningitis.
Notes
This stage requires 16 hours of training and activity and should be
trained and assessed by a holder of a current externally recognised
first aid trainer qualification.
A person holding a first aid award cover this or a similar syllabus from
a recognised first aid provider (such as the British Red Cross
Practical First Aid) automatically qualifies for this stage of the
award.
Hikes
Away Staged Activity Badge
Requirements for the Hikes Away Badge and examples of possible
qualifying activities.
Complete hike or journey with a purpose as agreed with the leader. Those
taking part should be dressed and equipped for the prevailing
conditions and terrain.
Hikes Away 1
Hikes Away 5
Hikes Away 10
Hikes Away 20
Hikes Away 35
Hikes Away 50
Notes
Reference
should be made to the activity rules in Chapter 9 of POR and the
Activity Permit Scheme.
Examples of activities qualifying for a 'Hike Away' are listed below.
Other similar activities could be undertaken.
For Beaver Scouts, plan for about 2 hours of activity. Examples might
be:
a.Explore on foot a country park or nature reserve.
b.Go on a family ramble.
c.Take part in a woodland walk (observing the wildlife/ complete a tree
safari).
For Cub Scouts plan for about 3 hours of activity. Examples might be:
a.Follow a towpath trail and discovering how locks work on the local
canal.
b.While on camp or pack holiday explore on foot a local town or village.
c.Walk up a hill and enjoy the view.
For Scouts plan for at least 4 hours of activity. Examples might be:
a.Take part in a dusk to dawn hike.
b.Explore a bridle way on horseback.
c.An overnight expedition by foot (which would count as 2 hikes).
d.A trip down a river in an open canoe.
e.Complete a 20 km cycle ride as part of the cyclist badge.
For Explorer Scouts (plan for at least 5 hours of activity). Examples
might be to spend the day (or night):
a.hill walking
b.mountain biking
c.canoe touring
d.pony trekking
e.nordic skiing
f.backpacking
Information Technology Staged Activity Badge
Information
Technology 1
Complete
the following:
1.Show that you can switch on and close down a computer safely.
2.Show that you know how to use the following:
monitor
mouse
printer
DVD Drive
Icon
Web cam
Microphone
USB Drive
3.Use a piece of software of your choice to show that you can produce a
poster to show others what you do in Scouting. It should include both
text and graphics.
4.Use a piece of painting software of your choice to produce a simple
picture.
5.Show you can use a piece of software that requires the use of a
CD-ROM.
Information Technology 2
Complete
the following:
1.Produce a list of rules for using the internet safely and what dangers
can be found on the internet (resource packs are here)
2.Describe what you would use each of the items listed in Stage 1 for.
3.Show that you can save a file and open that file at a later date.
4.Choose two additional activities out of:
Access the internet safely, to research a topic of your choice and
create a short presentation using the software of your choice
Use a digital camera to take some digital photographs and use a piece of
software to enhance or alter the original photographs
Use a piece of software of your choice to produce a set of matching
stationery for an event, eg birthday, place cards, invitations, posters
etc
Produce a series of newsletters for your section over a three-month
period
Information Technology 3
Complete
the following:
1.Show knowledge about the history of the Internet and how it works.
Suggest how you think it may be used in the future.
2.Describe the advantages of using IT compared to manual systems in two
of the following:
Banking
Keeping in touch with friends
Shopping
Keeping up with the news and weather
Research
3.Using email, demonstrate that you can:
send an email
reply to a sender
reply to more than one sender
open an attachment
4.Explain what computer virus, malware and spyware are, the possible
effects and how they can be prevented.
5.Choose three additional activities out of the following:
Use a piece of presentation software (eg Powerpoint) to give a
presentation of your choice to an audience.
Devise a simple database that could be used by your section for a
particular purpose, eg camp records, general records.
Produce a local map showing local facilities and places of interest.
Describe the environmental impact of a PC
Produce a storyboard for a game idea you might have, include any key
features and describe how the game is completed/won
Information Technology 4
Complete
the following:
1.Explain to the assessor the laws which concern the copying of
software, access to computer systems and storage of personal
information.
2.Create a simple website for your section.
3.Explain how an IT system is used by a major user, eg a supermarket
chain or a bank.
4.Show how that you have used IT in your daily life over the last six
months, eg to research, download music etc.
5.Explain the following terminology:
macros
web publishing
video conferencing
multi-tasking
drag and drop
6.Choose two additional activities out of the following:
Evaluate a range of professional websites.
Produce a range of information literature on an agreed theme, eg 'how to
be more environmentally friendly' - leaflets, posters, fliers etc.
Produce a complex database for a specific purpose.
Take part in a video conference with a Scout from another part of the
world. (An idea opportunity would be Jamboree on The Internet which
happens every October)
Demonstrate your ability to use a control programme, eg Lego Dacta, LOGO
beyond a basic standard.
Create a list of social networking sites, list what you use them for and
how you use them and the internet safely
Information Technology 5
Complete
the following:
1.Design an integrated system using a number of pieces of software that,
for example, a small company would need, such as a database, letters,
invoices etc.
2.Design a website that has a series of pages and which includes links
to other sites of a similar nature.
3.Reflect critically on the impact of IT on your own life and that of
others - consider political, social, ethical, economic, moral and legal
issues.
4.Produce an 'internet guide' for children of a younger age.
5.Produce a list of websites that would interest other Members of The
Scout Association in the same section as you.
Musician Staged Activity Badge
Musician
1
Complete
the following:
1Skill Listen to a short tune of a couple of lines and then sing
it back.
Listen to another tune and then beat or clap out the rhythm.
2Performance Sing or play two different types of song or tune on
your chosen instrument.
This performance must be either in front of other Scouts, or at a public
performance, such as at a Group show, school concert or church service.
3Knowledge Demonstrate some of the musical exercises that you use
to practice your skills.
Talk about your instrument, and why you enjoy playing it (or the songs
you sing and why you enjoy singing them).
Name several well-known pieces of music that can be played on your
instrument.
Name several musicians who you have heard.
4Interest Tell your assessor about the music that you most like
to listen to.
Musician 2
Complete
the following:
1Skill Achieve Grade One of the Associated Board of the Royal
School of Music (or similar) on the instrument of your choice or by
singing.
2Performance Sing or play two different types of song or tune on
your chosen instrument. This performance must be either in front of
other Scouts, or at a public performance, such as at a Group show,
school concert or church service.
3Knowledge Demonstrate some of the musical exercises that you use
to practice your skills.
Talk about your instrument and why you enjoy playing it (or the songs
you sing and why you enjoy singing them).
Name several well-known pieces of music associated with your instrument.
Name several musicians who are associated with your instrument or chosen
songs.
4Interest Talk about your own interests in music, including what
you listen to most, and how this is similar to or different from the
music you play or sing.
Musician 3
Complete
the following:
1Skill Achieve Grade Two of the Associated Board of the Royal
School of Music (or similar) on the instrument of your choice.
2Performance Sing or play (either as a solo or with others) two
different types of song or tune on your chosen instrument. This
performance must be either in front of the other Scouts, or at a public
performance such as at a Group show, school concert or church service.
3Knowledge Demonstrate some of the musical exercises that you use
to practice your skills.
Talk about your instrument and why you enjoy playing it (or the songs
you sing and why you enjoy singing them).
Talk about several well-known pieces of music associated with your
instrument or chosen songs.
4Interest Talk about your own interests in music, including what
you listen to most, and how this is similar to or different from the
music you play or sing.
Musician 4
Complete
the following:
1Skill Achieve Grade Three or Four of the Associated Board of the
Royal School of Music (or similar) on the instrument of your choice by
singing.
2Performance Sing or play three different types of song or tune
on your chosen instrument. One should be a solo and one of the other two
should accompany other musicians in an arrangement of your choice. The
performance should be public, such as at a Group show, school concert or
church service.
3Knowledge Demonstrate some of the musical exercises that you use
to practice your skills.
Talk about your instrument and why you enjoy playing it (or the songs
you sing and why you enjoy singing them).
Talk about some of the musicians who are associated with your
instrument.
4Interest Talk about your own interests in music, including what
you listen to most, and how this is similar to or different from the
music you play or sing.
Musician 5
Complete
the following:
1Skill Achieve Grade Five of the Associated Board of the Royal
School of Music (or similar) on the instrument of your choice or by
singing.
2Performance Sing or play three different types of song or tune
on your chosen instrument. One should be a solo and one of the other two
should accompany other musicians in an arrangement of your choice. The
performance should be public, such as at a Group show, school concert or
church service.
3Knowledge Demonstrate some of the musical exercises that you use
to practice your skills.
Talk about your instrument and why you enjoy playing it (or the songs
you sing and why you enjoy singing them).
Name several well-known pieces of music associated with your instrument.
Name several musicians who are associated with your instrument.
4Interest Talk about your own interests in music, including what
you listen to most and how this is similar to or different from the
music you play or sing.
Nights
Away Staged Activity Badge
Complete nights away on recognised Scout activities, sleeping in either
tents, bivouacs, hostels, on boats or other centres
Nights
Away 1
Nights Away 5
Nights
Away 10
Nights
Away 20
Nights
Away 35
Nights
Away 50
Nights
Away 75
Nights
Away 100
Nights
Away 125
Nights
Away 150
Nights
Away 175
Nights
Away 200
Notes
Young
people of any section may, with the agreement of their leader, also
include nights away spent on educational trips, Duke of Edinburgh Award
expeditions and other similar excursions.
Swimmer Staged Activity Badge
Swimmer
1
Complete
the following:
1. Safety Know the safety rules and where it is safe to swim
locally.
2. Enter pool Without using the steps, demonstrate a controlled
entry into at least 1.5 metres of water.
3. Short swim Swim ten metres on your front.
4. Tread water Tread water for 30 seconds in a vertical
position.
5. Water skills Using a buoyancy aid, float still in the water
for 30 seconds.
Demonstrate your ability to retrieve an object from chest deep water.
Perform a push and glide on both your front and back.
6. Distance swim Swim 25 metres without stopping.
7. Swimming activity Take part in an organised swimming
activity.
Swimmer 2
Complete
the following:
1. Safety Know the safety rules and where it is safe to swim
locally.
2. Enter pool Demonstrate a controlled entry or dive from the
side of the pool, into at least 1.5 metres of water.
3. Short swim Swim ten metres on your front, ten metres on your
back, and ten metres on your back using only your legs.
4. Tread water Tread water for three minutes in a vertical
position.
5. Water skills Surface dive into at least 1.5 metres of water
and touch the bottom with both hands.
Mushroom float for ten seconds.
Enter the pool and push off from the side on your front and glide for
five metres.
From the side of the pool, push off on your back and glide for as far as
possible.
6. Distance swim Swim 100 metres without stopping.
7. Swimming activity Take part in an organised swimming
activity.
Swimmer 3
Complete
the following:
1. Safety Know the safety rules and where it is safe to swim
locally.
Explain the rules governing swimming for Scouts.
2. Enter pool Demonstrate a controlled entry or dive from the
side of the pool into at least 1.5 metres of water.
3. Short swim Swim 50 metres in shirt and shorts.
4. Tread water Tread water for three minutes with one hand
behind your back.
5. Water skills Surface dive into 1.5 metres of water and
recover an object with both hands from the bottom. Return to the side of
the pool holding the object in both hands.
Enter the water from the side of the pool by sliding in from a sitting
position. Using any floating object for support, take up and hold the
Heat Escape Lessening Posture for five minutes.
6. Distance swimming Swim 400 metres without stopping.
7. Swimming activity Take part in an organised swimming
activity, since gaining your previous swimming badge.
Swimmer 4
Complete
the following:
1. Safety Know the safety rules and where it is safe to swim
locally.
Explain the rules covering swimming for Scouts.
2. Enter pool Demonstrate a racing dive into at least 1.5 metres
of water and straddle jump into at least two meters of water.
3. Short swim Swim 100 metres in less than four minutes.
4. Tread water Tread water for five minutes.
5. Water skills Surface dive into 1.5 metres of water, both head
first and feet first and swim at least five metres under water on both
occasions.
Enter the water as for unknown depth. Swim ten metres to a floating
object and use it to take up and hold the Heat Escape Lessening Posture
for five minutes.
6. Distance swim Swim 800 metres without stopping. you should
swim 400m on your front and 400m on your back.
7. Swimming activity Take part in an organised swimming
activity, since gaining your previous swimming badge.
Swimmer 5
Complete
the following:
1. Safety Know the safety rules and where it is safe to swim
locally.
Explain the rules covering swimming for Scouts.
2. Enter pool Demonstrate a racing dive into at least 1.5 metres
of water and a straddle jump into at least two meters of water.
3. Short swim Swim 100 metres in shirt and shorts. On
completion, remove the additional clothes and climb out of the pool
unaided. Time limit three minutes.
4. Tread water Tread water for five minutes, for three of which
one arm must be held clear of the water.
5. Water skills Scull on your back, head first for ten metres
then feet first for ten metres. Move into a tuck position and keeping
your head out of the water, turn 360 degrees.
Swim ten metres, perform a somersault without touching the side of the
pool and continue to swim in the same direction for a further ten
metres.
Demonstrate the Heat Escape Lessening Posture.
Demonstrate a surface dive, both head and feet first into 1.5 metres of
water.
6. Distance swimming Swim 1000 metres using any three recognised
strokes for a minimum distance of 200 metres per stroke. This swim must
be completed in 35 minutes.
7. Swimming activity Take part in an organised swimming
activity, since gaining your previous swimming badge.